Tuesday 2 October 2012

Ratero

I have recently heard back from AEG regarding my submission of a game idea, using their game design resource of The City-State of Tempest.

They liked my idea and want me to continue to work out a rulebook and a prototype and playtest the game, before submitting it for a review to see if they want to publish the game, so thats great news.

So trumpets please.....

Ratero by Brian P Lewis
The City-State of Tempest has a hidden secret; gangs of pickpockets vie against each other in the districts of Tempest. Each day the leader of each gang sends his recruits out into The City-State, each tasked with either pickpocketing the citizens in the hustle and bustle of the streets, causing distractions to aid their fellow pickpockets, trawling the districts recruiting new pickpockets or having a scuffle with a rival gang.

You are such a gang leader and you will not stop until your gang is the most influential and richest gang in the whole of The City-State of Tempest. But beware the citizens, city watch and other more secret organisations dont take to kindly to pickpockets and they will be on your heels all the time.

Next time on Bay Board Games, the idea and base mechanic thoughts.

Vito Rossillio, Gang Leader

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